-
Researchers have found that a warm, close bond with a sibling in early adult life is predictive of good emotional health later in life, with less loneliness, anxiety and depression.
-
An anti-smoking advocate says the decision to leave menthol cigarettes on the market "prioritizes politics over lives, especially Black lives."
-
After studying various species earlier this month, some scientists now say they understand the origin of animal behavior during solar eclipses.
-
Fifteen years after the EPA said greenhouse gasses are a danger to public health, the agency finalized rules to limit climate-warming pollution from existing coal and new gas power plants.
-
NPR's Juana Summers talks with game designer Abubakar Salim about the long journey of creating a game to process the grief of losing his father to cancer.
-
The measure was included in a foreign aid package providing support to Ukraine and Israel. TikTok vowed to challenge the law in federal court.
-
Surgeons transplanted a kidney and thymus gland from a gene-edited pig into a 54-year-old woman in an attempt to extend her life. It's the latest experimental use of animal organs in humans.
-
The talks in Canada are not going well,and scientists and civil society groups say the U.S. is largely to blame.
-
NPR's TED Radio Hour looks into the science of awkward psychological traits and the crossover between awkwardness and autism.
-
Climate change is making it harder to meet clean air goals, says the 25th annual State of the Air report from the American Lung Association.
-
The agency stressed the material is inactivated and that the findings "do not represent actual virus that may be a risk to consumers," but it's continuing to study the issue.
-
Tesla's sales are down. It's slashing car prices and laying off staff. Yet CEO Elon Musk remains bullish on a future that's self-driving and battery-powered.
-
In mid-November, Voyager 1 suffered a glitch, and it's messages stopped making sense. But the NASA probe is once again sending messages to Earth that make sense.
-
In 2012, a studio had a game with no publishers. So it tried something new. Now, many studios use the "live service model." Rather than costing money upfront, games are free with "in-game purchases."